The narrative will give Peter Parker, Spider-Man’s nerdy photojournalist persona, a greater role in the spotlight, as he investigates the complicated motivations and unique personalities behind the menagerie of Marvel menaces threatening Manhattan.Īs Spidey, players will be able to free-roam through a greatly-enhanced Manhattan cityscape, one set to offer livelier, more engaging opportunities with which to put his sensational skills to use. Throughout his journey, Spider-Man will encounter a number of new foes as well as some old friends, as he confronts a new threat to his beloved city. In The Amazing Spider-Man 2, players once again assume the role of the iconic Super Hero.
This new and updated PS3 Game Template Folder has the new EBOOT.BIN already in place, so you just need to do the procedure to export your game for PS3 (the instructions are the same and are located in the Docs folder, file 2- Readme PS3 Export.txt).Īs for those who want to recompile the PS3 Source Code in Visual Studio, nothing have changed, the only difference is that whenever using True Ancestor Resigner to resign the EBOOT.BIN, you just change output method to firmware 3.XX STD (instead of 4.XX STD), then follow the normal intructions.Swing into action in The Amazing Spider-Man 2, a third-person action-adventure video game that builds on the story of the previous game with an alternative take on the events of the movie sequel, while also giving players an enhanced, free-roaming web-slinging experience through a greatly expanded New York City. Just extract this folder to the main UDKUltimate Engine folder (i.e C:\UDKUltimate) and overwrite everything there. In the project website you can find the link and mirrors for this new PS3 Update. So I used my old Smartphone just to show to anyone that it is working, and is not fake news :DĪnd nothing more just than sharing with everyone this new EBOOT.BIN, so anyone can now create, play and share their own games on ANY PS3. Sorry for the bad quality of this video, it's because I can't capture footage from PS3, I don't have a HDMI capture card, only a shitty Eas圜ap :D :D :D.
So I did it, and got this working!!!!! This video however is showcasing the UDKUltimate Sample Game which I included on UDKUltimate Engine Download (I want to avoid spoilers on my game :D). So I after I installed PS3HEN on my PS3, i tried to run my game, it did not work, so after investigating and asking my friends of PS3 Scene, I learned that I had to do some changes on the EBOOT.BIN resign process so it will be able to run on PS3HEN. Thanks to the efforts of PS3Xploit team, and many other PS3 Scene Devs, now anyone can enjoy homebrew games and apps on any PS3 through the installation of PS3HEN (which is stands for Homebrew Enabler). So as you may know, I own a PS3 4K model (Super Slim 12GB), the legendary "unhackable" model, it was until recently. So whenever I recently finished the demo for PC, I began to optimize it for Consoles (XBOX360 and PS3).
Just do a google search UDKUltimate Engine and you can confirm that this is not fake, this project is online from since 2017, many people already downloaded and did enjoy this Engine.įrom since I finished this project in 2017, I am dedicating myself on a personal project, a game I am developing in UDK Ultimate Engine, which I am going to soon publish here some trailers and a free demo for anyone to download. Sites dot google dot com slash view slash udkultimate I am the main developer of UDKUltimate Engine, a custom build of Unreal Development Kit (UE3) which allows anyone to develop and play a game on PS3, XBOX360 and PC.